This is a small project exploring the use of Photon's Unity Networking (PUN2). It is an online multiplayer racing game which can host lobbies of 1 - 3 players. Players can join or host a lobby and choose racing mode or practice mode. All lobbies are public.

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windows-online-racing-game.zip 88 MB

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I like it! The cars have nice control and the scenery is very nice. I wish there was some people to race though.  Its actually a decent game on here.

thank you for the kind words! :D It was my first experiment with making multiplayer game. Unfortunately it is not populated but if you are able to show a friend or 2 and race them I would be interested in your feedback.

Did you ever upload your WebGL build to any web gaming site, like on Y8 or HTML5 GameDistribution or really anyone that can monitize it and then you be getting a cut from it too with the ads and such? Im sure if someone seen it they would surely be interested in even purchasing it from you to host it on there site. But, yeah its really how you would get it out there so it would noticeable in the long run I suppose. I played it thru several races (myself) did not notice any bugs yet, so that so far is a good thing. Its a unique idea that you can drive underwater too.

oops I didn't mean for players to be able to drive underwater! :D This was more of just a learning project, I never had plans to monetize it just made it for fun/learning and put it on here for friends to play :)